Showing posts with label Perfect score. Show all posts
Showing posts with label Perfect score. Show all posts

Monday, 27 July 2015

Batman Vol. 5: Zero Year- Dark City (The New 52) Review

Batman Vol 5: Zero Year- Dark City (The New 52)

Psst... Don't tell Oliver Queen that I
stole his gimmick!
Writer: Scott Snyder

Artist: Greg Capullo

Collects: Batman #25-27, 29-33

Background Information:

Ask any DC reader about Snyder and Capullo's run on Batman, and the only words you're likely going to hear will allude to the phrase "nailing it". The industry's own dynamic duo have been, in many ways, bigger heroes than the characters they write/draw; standing strong against DC's attempt to raise the Batman single-issue price to $4.99. When you buy this book, understand that you're buying the industry's best.

But aside from that, in the last volume, Bruce became Batman. During that time, his uncle Phillip, who was running Wayne Industries, fired one Edward Nigma, which will probably have no repercussions whatsoever, right?

Right?

Review:

Let me save you all some time. The thing you'll find yourself thinking throughout this trade is "Yeah, why not?"

So you still want to read the whole review? Okay.

Gotham has been blacked out. Amidst the chaos, the mother of all storms is coming to Gotham, and Dr. Death is wandering Gotham causing havoc. In the meantime, the Riddler is slowly closing his grip on Gotham and the cops are out to catch Batman and bring him down for his vigilante action at ACE Chemical from last volume.


He was driving a black... tank- no, wait...
This sounds like a fairly tame plot, except that nearly everything you see in the volume knocks you for six. Each thing that happens in Snyders second part to Zero Year creates feeling of repulsion, acceptance and love in that exact order.

Want an example? Have a look at this picture on the right. That's the Batmobile. Notice how it looks absolutely NOTHING like the Nolan, Burton, or Batman: The Animated Series version. In fact, it looks like nothing you've ever seen before. My first instinct was to hate it; the Batmobile to me, should be black, long and sleek. This is blue, yellow and relatively squat. I wanted to hate it; I really did. But dammit, Snyder/Capullo, I couldn't bring myself to do it. Somehow, this and various other changes just gelled with me, and I came to love it. I actually want to see this Batmobile again; I want it to be the Batmobile.

And that's a feeling you get throughout the whole book. You want to see the blimp in action. You want more of sleeveless and capeless Batman on a motorcycle. You want to see more of Batman in the day. Somehow, this team takes everything that shouldn't work with Batman and makes it work. They make it work well.

Another thing that should do nothing but annoy me is the fact that, after avoiding it last volume, we get the dead parents story again. I really thought this was going to be cliché and bland. Somehow, Snyder avoids making this same-old-same-old. I'm not sure how he does it, maybe it's that he doesn't let the flashbacks depicting that moment in Bruce's life be something that keeps us from seeing him as Batman. Maybe it's that Bruce doesn't spend this volume agonising over the loss of his folks. Whatever it is, it actually added to the entertainment in that title- something that I was sure wouldn't happen.

But by far the best part of this book is in the second half, where the Riddle has turned the entire of Gotham into a wild wasteland under his control. This is where the big set pieces are; buildings fall on each other like dominos while US marines leap from rooftop to rooftop trying to avoid falling to their doom;  whole sections of the city flood, and Batman faces off against lions in an underground carpark. It's intense, it's engaging and it's utterly masterful.

I can't go on too much further without talking about the ending. I won't reveal too much and just say that it's really about Alfred's hopes and dreams for Bruce's future. Hopes that are bittersweetly dashed in one moment. It's by far the most poignant scene in the book and shows just how much Alfred has been the emotional centre of Snyder's run.

"I am vengeance. I am the... late afternoon... y'know what,
let's skip that line."
The only complaint I really have about Zero Year- Dark City is that it leaves me concerned for the future of the series. I know Jim Gordon will take over as Batman and a new status quo will be introduced. I'm not sure if, even under Snyder's pen, we will get a Batman status quo that feels as fascinating and beautiful as what we've seen thus far. Yep, my negative is that very little can live up to this one. That's how good this is.

Capullo has been given a time to shine, here. Having so many daytime scenes allows this artist to use *GASP* ACTUAL COLOUR!!! Maybe it was because Snyder wanted to do something new, maybe Capullo was running out of black and grey paint. Either way, these daytime scenes look incredible and, somehow, we don't lose any sense of darkness despite the wide range of colours.

I'm sure someone will call me a DC fanboy for not giving perfect scores to a Marvel book. But you know what? Zero Year- Dark City has well earned it's five out of five empty black and grey paint pots.

*****

+ What shouldn't work, somehow does.
+ Amazing set-pieces.
+ Ending that is bittersweet and beautiful.
+ A dark and gritty story that has actual colour in the art.

Alternate Option: Batman- Earth One Vol. 1&2

An origin story and a Riddler story. Not as good as this one, but still a great yarn.

Thursday, 4 June 2015

Animal Man Vol.1: The Hunt (The New 52) Review

Animal Man Vol. 1: The Hunt (The New 52)
I swear, he actually has a shirt.

Writer: Jeff Lemire

Artist: Travel Foreman

Collects: Animal Man #1-6

Background Infromation:

Buddy Barker can take on the powers/abilities of various animals. He does so through the morphogenic field; something he calls "the life web", which connects him to all animal life. Before the New 52, Buddy was under the impression that he got this power from aliens.

If you only know Animal Man from this...


...then you don't know Animal Man.

Review:
Only bad books get cancelled... is one of the least accurate statements I have ever heard. Sure, if a book isn't selling, publishers have the right to cancel, but sometimes that means getting rid of really, really good books in the process, and Animal Man, if The Hunt is anything to go by, is one of those really good books.
See? There's a shirt!
So, wierd things have been happening to Buddy Barker. His eyes are beeding, he has grusome dreams and... let's see... what else is there... oh yeah; his daughter, Maxine, finds herself able to summon the skeletons of dead animals.

See, even though Buddy thinks he got his powers from aliens, he actually got them from a force called The Red, the force connected with animal life who disguised themselves as aliens. Maxine is the Avatar of The Red and Buddy is tasked with protecting her from the forces of The Rot, who emobody death and decay. This evil force have sent three hunters to kill Maxine, though, Buddy has to work fast to keep Maxine safe.
Okay, excluding Justice League Dark, I have a soft spot for DC's horror line. Scott Snyder's Swamp Thing was just brilliant and honestly, so is this. The real hero of the volume is Jeff Lemire's ability to build up tension. We start with a first volume, that, I'll admit, feels pretty dry, but by the end, Lemire has raised the stakes.

And then he brings on the scary; monsters hiding in plain site, dialogue that sends chills down your spine and causes you to jump at the slightest noise. I can't recall the last time I found a comic this terrifying, but this one definitely takes the cake.

Of course, horror doesn't actually work if you don't care about the characters. A monster killing an empty shell, no matter how gory, doesn't terrify you the same way that almost capturing a character you care for does. Lemire's delivered in this area too; giving real life to Buddy's family. That's right New 52 haters; DC actually allowed a character to not only be married, but to have two- yes, two- kids. And what a family it is; each member has their own real voice. They aren't just there to be "the family member". Buddy's wife, Ellen, is a powerful figure in and of herself. Maxine has just the right amount of innocence, and Buddy's son, Cliff, has all of the over-the-top enthusiasm you would expect from a kid whose dad is a superhero. It's a great cast that serves the horror story perfectly.
See? Another shirt! This book has shirts!
The real fine point about this volume, though, is the art. Travel Foreman draws some amazing character designs, cheif among which are The Rot's Hunters. I imagine that under any other artist, these designs would have looked silly. I'm ready to admit that there is a fine line between silly and terrifying, but it's safe to say that Foreman gives us plenty of the latter. All of it's helped with these washed-out colours that more often than not betray the darkness and become blissfully unnerving.

I plain cannot fault The Hunt it gets a perfect five out of five dogs left on the street.

*****

+ Scary as hell (I mean that in the most literal sense).

+ Family dynamics that make us care.

+ Grotesque character designs.

Alternate Option: Swamp Thing: Raise Them Bones

Another brilliant horror title that ties into Animal Man.

Tuesday, 26 May 2015

Batman: Earth One Review

Batman: Earth One
Because it's not a Batman book if we
don't talk about dead parents.

Writer: Geoff Johns

Artist: Gary Frank

Background Information:

So, DC released a graphic novel called Superman: Earth One a few years ago. It was a critical trainwreck, but sold enough copies to justify two sequels and now it seems to be Batman's turn for a Earth One story.

In other news, I'm making a Batman game. Did you know I'm making a Batman game? Totally making a Batman game.

Review:

It's tough to keep tabs on what exactly Earth One's pitch is. For Superman, it was all about putting Superman in the real world, but Batman is about as real world as it gets in DC. What currency could DC possibly be trading with here?

Like all Earth One first volumes, Batman's is a origin story. Spoilers: Bruce's parents get killed, so he puts on a bat-like suit and fights crime. It's the same kind of story you've seen in Batman Begins, Year One, and the more recent Zero Year.

Anyone who doesn't respect Alfred is someone
I don't care for as a person.
Remember how I asked what DC was trading with in Batman: Earth One? The answer seems to be aZero Year and Batman Begins, Batman: Earth One isn't beholden to anything done in Year One. Alfred isn't the doting butler, but an ex-soldier. Thomas Wayne is less doctor, more political candidate, and Harvey Bullock is young and enthusiastic.
level of originality not seen in any Batman origin you've seen before. See, unlike both

Batman takes to the streets not to stop crime, but to bring the down Mayor Oswald Cobblepot; the man Bruce believes the murderer of his parents. In the meantime, young women have been getting abducted and killed by psycho hulk called the Birthday Boy. As all this is being investigated by grizzled, Harvey Bullock and his new partner, the disillusioned Jim Gordon.

Like I said, this is a very different story and that's the most enjoyable part of Batman: Earth One. Even Bruce is different here. As a kid, it was his selfishness that ultimately killed his parents, and he feels the guilt of being responsible for it. That's interesting and an excellent way to build character, but it's hardly the best thing about the book.

No, that award is saved for just how inexperienced this Batman is. The book starts with Batman failing to catch a criminal and we later see Batman get punched.

Hard.
Yep, this is what a beginning superhero
looks like.

By bad guys who aren't supervillains.

So many writers pain Batman as invincible and it's kinda tiring. Much of this story is actually held up by Batman's mistakes. He's not the world's greatest detective here. He's not even that much of a fighter, and rather than ruining the character of Batman, this actually raises the stakes in a significant way.

All of it is held up well by Gary Frank's art. It's dark, realistic and completely in keeping with the Earth One atmosphere. Sure, Batman's costume could use more detail- the body suit in particular looks too monochrome, but this is a genuinely good-looking book nonetheless.

I can't really fault anything in Batman: Earth One, and as such, it gets a perfect five out of five Batman games.

Seriously, I'm making one.

*****

+ Plays on expectations.
+ Humanises Batman and raises the stakes doing so.

Alternate Option: Batman: Year One

Okay, if it's that important to you, have Year One. Personally, I hate it, but each to his own.

Wednesday, 26 November 2014

Superman: Red Son Review


Superman: Red Son

No "in Soviet Russia" jokes... I promise.
Writer: Mark Millar

Artists: Dave Johnson, Killian Plunkett, Andrew Robinson

Collects: Superman: Red Son #1-3

Background Information:

This is usually where I write what you need to know before coming into the book. This time, I want to talk about the perspective I took to reading Red Son, and how my experiences prepared me to read this collection.

I lived about two years in the Baltic nations; the countries of Latvia, Estonia and Lithuania- all formerly under control of the Soviet Union. I met people who had very mixed views of the communist era. Coming from a largely capitalist culture, I went to the Baltics thinking that all of the locals would view soviet occupation the same way I do; a terrible regime that destroyed lives for the sake of the state. And to be fair, plenty did. I heard the stories of brainwashing in ways that some erroneously only associate with religion and saw the graves of those killed by the KGB. I also met plenty- some not much older than I- who looked back on the communist era with a sort of fondness- a time when things were simpler. It was surprising to me that people who experienced the exact same government could emerge with such dramatically different views on it.

Review:

And it’s that experience that really coloured my perception of Red Son; more than just a great superhero story, Red Son is a great look at the shades of grey that surrounded both the USSR and the USA during the cold war. It’s also, surprisingly, one of the books that seems to get Superman better than anything else I’ve read.

He's Russian to help people out... hyuk, hyuk, hyuk!
This story takes one thing central to Superman and turns it on its head; namely, Superman’s American heritage. Here, Superman was raised on a farm collective in the Ukraine. Growing up as a communist, Superman spends years working for Stalin before taking over as the new president of the USSR. The role sees him make some pretty disturbing decisions, such as reprogramming rebels into “robots” and ruling with a more or less iron fist.

Writer Mark Millar is also known for writing Marvel’s Civil War, which also dealt with themes of moral ambiguity. Throughout Civil War, it was kinda hard to tell who the good guys and who the bad guys were. Millar amps that up in Red Son. Sure, Superman has his enemy in Lex Luthor, but it’s near impossible to say who you would support. They both come across as people with heroic intentions, but the means by which they achieve these intentions are often so disturbing. It’s a pretty amazing understanding of how the USA and USSR conducted itself- sure, America was right to reject a system that treated its own people more poorly than ever, but did that justify McCarthyism? At the same time, yes, Luthor is right to fight a Superman who effectively brainwashes his enemies, but the extents to which he goes to do so are hard to accept.

Superman fans who constantly get annoyed by Batman fans when they refer to The Dark Knight Rises as proof why Batman would always beat Superman need look no further than Red Son. This is not the best part of the book, by far (that award goes to the way that Luthor eventually stops Superman- but I shan’t spoil that), but it’s worth mention that even with prep time, Batman is not guaranteed a victory. Red sun lamps, ultimately, aren’t enough to keep Superman down when there are plenty of people around who would leap to help the Man of Steel- as shown in the middle chapter of this collection.

The best thing about this collection, though, is that Millar shows that he understands what Superman is meant to be. It’s ironic that in the last decade, the book to be the most representative of what it means to be Superman is one where Superman is the opposite of what he normally is. Even without the mark of ‘murica, Millar seems to fully understand Superman’s greatest struggles; his otherness to people that he considers his own, his constraining ties to his adopted nation, his compulsion to save everyone even though he can’t- and possibly shouldn’t. These are all things that I feel make an excellent Superman story- it’s the overcoming of these obstacles that inspires hope; not fights against Zod or flying so fast that you turn back time.

He's a powerful man, and that's Putin
it lightly. Missing those "In Soviet
Russia..." jokes yet?
There’s a separate artist for each issue of Red Son. Normally, that would be a bad thing, but here, it looks great- a clear indicator that each issue is a different stage of Superman’s life. What’s more, each issue makes Russia look like Russia- the architecture (not just the Kremlin) and character costumes (which thankfully don’t limit themselves to furry hats and headscalves) look very soviet. Even Batman’s equipment looks very soviet-era; less about form, more about function. Then there are the small things (the eagle design on Wonder Womans chest, for example, that resembles the two-headed bird of the Russian coat of arms) that help to solidify that you aren’t just seeing these characters visit a different location; these are Russian heroes in every sense of the word.

There’s really nothing bad I can say about Red Son which is why it gets a perfect five out of five marks of ‘murica.

*****

+ Amazing job of moral ambiguity.

+ Understands Superman better than any other book from the last ten years.

+ Superman beats Batman

+ Art gives that real “soviet” feel

Alternate Option: All-Star Superman

It’s still the second-best Superman that I’ve read, but nowhere near the worst.

Monday, 29 September 2014

The Flash Volume 3: Gorilla Warfare (The New 52) Review


The Flash Volume 3: Gorilla Warfare (The New 52)

"We are not monkeys! We are apes!"
Writers: Fancis Manapul and Brian Buccellato

Artists: Fancis Manapul

Collecting: The Flash #13-19

Background Information:

Readers who have been put off by the New 52’s “Dark and Gritty” approach, may find that The Flash offers an appropriate remedy to their affliction. Most of the action happens during the day, humour is more present here than in any other DC book and the action has generally been less about decapitations and more about showing off what the Flash can do.

This is a series that has come under fire since the beginning of the New 52 for starring Barry Allen as the Flash and not the highly popular Wally West. But, in all respect, those critics can go jump because The Flash has been one of the more consistently good books in the New 52.

Review:

In case you haven’t caught on, I’ve really been enjoying The Flash, and Gorilla Warfare feels like the final touch on a long first story arc. There’s still another volume to come in Manapul and Buccellato’s run with Barry Allen, but this so far has been the highest point in a series that’s already highly enjoyable.

So the Gem cities have been invaded by talking Gorillas led by their King, Gorilla Grodd. What makes these monkeys so dangerous is that this time, their powered by the speed force- the extra-dimensional energy that give the Flash his powers. Faced with this threat, Flash has to team up with the Rogues- his foes from the previous volume- to drive the invasion back.

The story is a great excuse for Buccellato and Manapul to call the gorilla’s “damn filthy apes”. Planet of the Apes FTW!
Yep, add this to the list of dumb ideas.

There’s been a LOT of set-up to this story in the previous two volumes, so readers hoping to come in fresh with Gorilla Warfare aren’t going to have a lot of fun here. The story relies heavily on knowing that the Rogues are all angry at Captain Cold, their former boss, knowing that Iris West (one corner of Barry’s love triangle) is trapped in the speed force and knowing that most people are convinced that Barry is actually dead. But it’s the way all of these elements are brought together that makes Gorilla Warfare so enjoyable.

Even better is the way that Manapul and Buccellato manage to walk that fine line between “light and fun” and “dark and gritty”. I don’t know how they pull it off, but this book somehow manages to be both without making either one fell neglected. One minute I’m having a chuckle at the inability of the Rogues to get along, another moment I’m cringing as the Trickster’s arm gets ripped off. It’s a great duality that somehow happens without Gorilla Warfare feeling like it’s at odds with itself (something that’s not easy to do- watch The Amazing Spider-Man 2 if you want proof).


Seriously, who doesn't like this couple?
I can’t really go on without talking about Patty Spivot, Barry’s love interest in this and the last two volumes. When I first read about her, I was aware that Iris West was Barry’s love interest before the New 52, and didn’t expect Patty to last this long. Yet, third volume, and here we are. What’s more, she’s really become a likeable character in this volume, and in many ways seems an excellent match for Barry. We know that he’ll end up with Iris eventually, but Barry’s relationship to Patty seems just a relevant.

The art here returns to its former glory. In the last volume, there were some moments that were taken by other artists and that hurt the book. This time the art is firmly in the hands of Manapul, and it’s awesome again.

My only real problem here is that… actually, I have no real problem with this volume. It’s just what I want out of a Flash story, so it gets a five out of five damn filthy apes.

*****

+ Brings the last two volumes together perfectly.

+ Balances “light” and “dark” elements really well.

+ Art back to being excellent.

Alternate Option: The Flash: Move Forward and Rogues Revolution

You need to read these to understand Gorilla Warfare.

Thursday, 20 March 2014

Swamp Thing Vol. 3: Rotworld: The Green Kingdom (The New 52) Review


Swamp Thing Vol. 3: Rotworld: The Green Kingdom (The New 52)

"Okay, you go get 'em... you've got a
gun..."
Writers: Scott Snyder and Jeff Lemire

Artist: Yanick Paquette

Collects: Animal Man 12,17 and Swamp Thing12-18

Background Information:

Number Four in  Scott Snyder Week!
Swamp Thing is the avatar of The Green, which give life to all plants. Animal Man is the avatar of The Red, which gives life to all animals. The main villain in Rotworld is Arcane; the avatar of The Rot which is the force behind death and decay.

That’s basically all you need to know for the set up- to this book, but you should also know that this volume contains only half the Rotworld event. The other half is contained in Animal Man Vol. 3: Rotworld: The Red Kingdom. If you’ve just been reading the Swamp Thing stories, though, there isn’t a whole lot you need to know from Animal Man.

Review:

Rotworld marks the end of Scott Snyder’s run on Swamp Thing, and it’s an immensely satisfying end. I’ve rated Snyders work pretty highly in general, but this is a book I would prefer even over Snyder’s Batman. That’s right, DC, I would sooner see more of a creature from the black lagoon than stinkin’ Batman Eternal. In fact, even though this Swampt Thing volume isn’t perfect, it’s damn-near close.


In this volume, Swamp Thing and Animal Man follow Arcane into The Rot and become trapped in it. When they finally emerge, it’s one year later, and the world has gone to hell. I say that almost literally, as now The Rot has all but taken over the earth. It’s infected all humans who have no connection to The Red or The Green, turning them into zombie-like rage creatures. It falls on Swamp Thing and Animal Man to amass armies strong enough to take down Arcane, and stop The Rot’s stranglehold on the world, all the while saving people who are very dear to them.

In Swamp Things case, that person is Abigail Arcane, the girl voted most likely to become zombie queen in high school (okay, there’s some artistic licence there, but she is meant to be the next avatar of The Rot). I won’t go give away the ending, but when Swamp Thing and Animal Man finally meet their loved ones, it’s a crushing blow to both characters. I would argue that the moment probably damages Animal Man more than it does Swamp Thing, but the moment is still fraught with emotion.

If you’re writing for DC and you do a big, alternate-world story, you have to reference some of DCs bigger names, and Lemire and Snyder do a good job of that by presenting us with “rotified” versions of Batman, Superman, Wonder Woman and other more celebrated DC heroes. This isn’t a new idea- Geoff Johns did it a while ago in Blackest Night, but here it makes more sense here. Here, heroes joining The Rot is inevitable, so it’s natural that the Justice League would fall to it. Those characters who don’t join the rot mostly make sense- Poison Ivy is naturally connected to The Green and how could Beast Boy not be connected to The Red (like his new... skin tone[?]... didn’t give it away already)? It’s cool to see these b-list characters save the world.

The art here has been pretty consistent with the previous two volumes. There’s not much difference to notice between the Swamp Thing and Animal Man issues except the page design of Animal Man seems a little too neat in comparison to Swamp Thing. But that’s a small qualm when the art is just so damn enjoyable. The Rot are characteristically disgusting and there are plenty of awesome moments to look at.

Rotworld: The Green Kingdom finishes Snyder’s Swamp Thing run brilliantly. It gets my first perfect score of five out of five most-likely-to-become-zombie awards.

*****

+ Emotive story

+ Good use of A and B list characters



+ Art continues to be gorgeous


Alternate Option: Animal Man: Rotworld: The Red Kingdom

The same story from a different perspective.